Finding ways to use TECHNOLOGY and DIGITAL CONTENT to better meet the needs of individual students.
- Flipped Classroom: Inverts the traditional school day, where students observe lectures at home after school through technology and then work collaboratively with their teachers on those topics during the school day.
- Digital Content: Computer adaptive content and assessments measure a student's progress and provide a rich source of data for teacher-led instruction.
- Online Instruction: Instruction is delivered through online interactions between teachers and students in a virtual environment.
- Educational Gaming: Adaptive, online games engage students, supplement instruction and collect actionable data reports for teachers.
- Blended Learning: Station-rotation models allow classroom teachers to restructure instructional time to mix online resources and targeted face-to-face instruction and tutoring.
For further reading
- Fast Facts about Online Learning
- The Rise of K-12 Blended Learning: Profiles of Emerging Models
- The Online Learning Definitions Project
- Clearing the Path: Creating Innovation Space for Serving Over-Age, Under-Credited Students in Competency-Based Pathways
- Classifying K-12 Blended Learning
- Advanced Academics: Pioneering an Innovative Teaching Model
- Blended Learning Implementation Guide
- Teachers in the Age of Digital Instruction
See Innovation Zones across the country
- District of Columbia Public Schools
- Indiana Department of Education
- Kentucky Department of Education
- New York City Department of Education
- Rhode Island Department of Education
(NOTE: The Department includes these links for additional research and discussion around innovative practices, but their inclusion does not indicate endorsement of any specific approach)