State of New Jersey Department of Education

STANDARD 4.4 (DATA ANALYSIS, PROBABILITY, AND DISCRETE MATHEMATICS): by Grade 12

Strands with Cumulative Progress Indicators

A. Data Analysis

  1. Use surveys and sampling techniques to generate data and draw conclusions about large groups.
    • Advantages/disadvantages of sample selection methods (e.g., convenience sampling, responses to survey, random sampling)
  2. Evaluate the use of data in real-world contexts.
    • Accuracy and reasonableness of conclusions drawn
    • Bias in conclusions drawn (e.g., influence of how data is displayed)
    • Statistical claims based on sampling
  3. Design a statistical experiment, conduct the experiment, and interpret and communicate the outcome.
  4. Estimate or determine lines of best fit (or curves of best fit if appropriate) with technology, and use them to interpolate within the range of the data.
  5. Analyze data using technology, and use statistical terminology to describe conclusions.
    • Measures of dispersion: variance, standard deviation, outliers
    • Correlation coefficient
    • Normal distribution (e.g., approximately 95% of the sample lies between two standard deviations on either side of the mean)

B. Probability

  1. Calculate the expected value of a probability-based game, given the probabilities and payoffs of the various outcomes, and determine whether the game is fair.
  2. Use concepts and formulas of area to calculate geometric probabilities.
  3. Model situations involving probability with simulations (using spinners, dice, calculators and computers) and theoretical models, and solve problems using these models.
  4. Determine probabilities in complex situations.
    • Conditional events
    • Complementary events
    • Dependent and independent events
  5. Estimate probabilities and make predictions based on experimental and theoretical probabilities.
  6. Understand and use the "law of large numbers" (that experimental results tend to approach theoretical probabilities after a large number of trials).

C. Discrete Mathematics—Systematic Listing and Counting

  1. Calculate combinations with replacement (e.g., the number of possible ways of tossing a coin 5 times and getting 3 heads) and without replacement (e.g., number of possible delegations of 3 out of 23 students).
  2. Apply the multiplication rule of counting in complex situations, recognize the difference between situations with replacement and without replacement, and recognize the difference between ordered and unordered counting situations.
  3. Justify solutions to counting problems.
  4. Recognize and explain relationships involving combinations and Pascal's Triangle, and apply those methods to situations involving probability.

D. Discrete Mathematics—Vertex-Edge Graphs and Algorithms

  1. Use vertex-edge graphs and algorithmic thinking to represent and solve practical problems.
    • Circuits that include every edge in a graph
    • Circuits that include every vertex in a graph
    • Scheduling problems (e.g., when project meetings should be scheduled to avoid conflicts) using graph coloring
    • Applications to science (e.g., who-eats-whom graphs, genetic trees, molecular structures)
  2. Explore strategies for making fair decisions.
    • Combining individual preferences into a group decision (e.g., determining winner of an election or selection process)
    • Determining how many Student Council representatives each class (9th, 10th, 11th, and 12th grade) gets when the classes have unequal sizes (apportionment).