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A. Data Analysis
- Collect, generate, organize, and display data.
- Data generated from surveys
- Read, interpret, select, construct, analyze, generate questions
about, and draw inferences from displays of data.
- Bar graph, line graph, circle graph, table, histogram
- Range, median, and mean
- Calculators and computers used to record and process information
- Respond to questions about data, generate their own questions
and hypotheses, and formulate strategies for answering their questions
and testing their hypotheses.
B. Probability
- Determine probabilities of events.
- Event, complementary event, probability of an event
- Multiplication rule for probabilities
- Probability of certain event is 1 and of impossible event
is 0
- Probabilities of event and complementary event add up to
1
- Determine probability using intuitive, experimental, and theoretical
methods (e.g., using model of picking items of different colors
from a bag).
- Given numbers of various types of items in a bag, what is
the probability that an item of one type will be picked
- Given data obtained experimentally, what is the likely distribution
of items in the bag
- Explore compound events.
- Model situations involving probability using simulations (with
spinners, dice) and theoretical models.
- Recognize and understand the connections among the concepts
of independent outcomes, picking at random, and fairness.
C. Discrete Mathematics-Systematic Listing and Counting
- Solve counting problems and justify that all possibilities have
been enumerated without duplication.
- Organized lists, charts, tree diagrams, tables
- Venn diagrams
- Apply the multiplication principle of counting.
- Simple situations (e.g., you can make 3 x 4 = 12 outfits
using 3 shirts and 4 skirts).
- Number of ways a specified number of items can be arranged
in order (concept of permutation)
- Number of ways of selecting a slate of officers from a class
(e.g., if there are 23 students and 3 officers, the number
is 23 x 22 x 21)
- List the possible combinations of two elements chosen from a
given set (e.g., forming a committee of two from a group of 12
students, finding how many handshakes there will be among ten
people if everyone shakes each other person's hand once).
D. Discrete Mathematics-Vertex-Edge Graphs and Algorithms
- Devise strategies for winning simple games (e.g., start with
two piles of objects, each of two players in turn removes any
number of objects from a single pile, and the person to take the
last group of objects wins) and express those strategies as sets
of directions.
- Analyze vertex-edge graphs and tree diagrams.
- Can a picture or a vertex-edge graph be drawn with a single
line? (degree of vertex)
- Can you get from any vertex to any other vertex? (connectedness)
- Use vertex-edge graphs to find solutions to practical problems.
- Delivery route that stops at specified sites but involves
least travel
- Shortest route from one site on a map to another
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